commit | d1b935e3c148267356b2a2c4c96258648f838703 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Jul 16 21:02:03 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 16 21:02:03 2024 +0000 |
tree | d2cf08686a0402abefc9db9fe990470c893ad36e | |
parent | 48f62846a93d4756e8706ca59b1e70381b54b855 [diff] |
[tint][ir][fuzz] Prevent fuzzer from crashing on malformed user calls Fixes: 353538493 Change-Id: I196dc6968357d2ef83d607fbcf67cf278d6dd47c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198755 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.