commit | d1c31db1824ff87add665dee1e6ff83e259f52e0 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 18 13:45:36 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 18 13:45:36 2024 +0000 |
tree | 2026ec23f7db4c28f00dc4ea2866806b0ea3497d | |
parent | 449074e29a539a9621bf20a51724222bffc607b3 [diff] |
[hlsl] Add passthrough builtin calls This CL adds the simple pass through function names for the HLSL IR backend. Bug: 42251045 Change-Id: Ib969a80ebb2d14e4c126eb8d4c26ddbd7ca59e07 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193840 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.