commit | d22886cf52f077f9318377e0fbdd5e2dad58adaf | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Mon May 08 16:45:38 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 08 16:45:38 2023 +0000 |
tree | 9a29f72b18c489e12c1cf7d00f6b402ab0dd80eb | |
parent | a3a0b3299b6c0c6c54c2e3637fc80791f1fb379a [diff] |
Add MSVS build instructions Adds instructions on how to generate an MSVS solution. Bug: dawn:1661 Change-Id: I3433951a3460d6b6392964e4b163060fc100b6c7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131881 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.