| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "PipelineLayoutD3D12.h" |
| |
| #include "D3D12Backend.h" |
| |
| using Microsoft::WRL::ComPtr; |
| |
| namespace backend { |
| namespace d3d12 { |
| |
| PipelineLayout::PipelineLayout(Device* device, PipelineLayoutBuilder* builder) |
| : PipelineLayoutBase(builder), device(device) { |
| |
| // Create an empty root signature. |
| D3D12_ROOT_SIGNATURE_DESC rootSignatureDescriptor; |
| rootSignatureDescriptor.NumParameters = 0; |
| rootSignatureDescriptor.pParameters = nullptr; |
| rootSignatureDescriptor.NumStaticSamplers = 0; |
| rootSignatureDescriptor.pStaticSamplers = nullptr; |
| rootSignatureDescriptor.Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT; |
| |
| ComPtr<ID3DBlob> signature; |
| ComPtr<ID3DBlob> error; |
| ASSERT_SUCCESS(D3D12SerializeRootSignature(&rootSignatureDescriptor, D3D_ROOT_SIGNATURE_VERSION_1, &signature, &error)); |
| ASSERT_SUCCESS(device->GetD3D12Device()->CreateRootSignature(0, signature->GetBufferPointer(), signature->GetBufferSize(), IID_PPV_ARGS(&rootSignature))); |
| } |
| |
| ComPtr<ID3D12RootSignature> PipelineLayout::GetRootSignature() { |
| return rootSignature; |
| } |
| |
| } |
| } |