| #version 310 es |
| |
| vec4 tint_degrees(vec4 param_0) { |
| return param_0 * 57.295779513082322865f; |
| } |
| |
| vec3 tint_degrees_1(vec3 param_0) { |
| return param_0 * 57.295779513082322865f; |
| } |
| |
| vec2 tint_degrees_2(vec2 param_0) { |
| return param_0 * 57.295779513082322865f; |
| } |
| |
| float tint_degrees_3(float param_0) { |
| return param_0 * 57.295779513082322865f; |
| } |
| |
| |
| void tint_symbol() { |
| vec4 va = vec4(0.0f); |
| vec4 a = tint_degrees(va); |
| vec4 vb = vec4(1.0f); |
| vec4 b = tint_degrees(vb); |
| vec4 vc = vec4(1.0f, 2.0f, 3.0f, 4.0f); |
| vec4 c = tint_degrees(vc); |
| vec3 vd = vec3(0.0f); |
| vec3 d = tint_degrees_1(vd); |
| vec3 ve = vec3(1.0f); |
| vec3 e = tint_degrees_1(ve); |
| vec3 vf = vec3(1.0f, 2.0f, 3.0f); |
| vec3 f = tint_degrees_1(vf); |
| vec2 vg = vec2(0.0f); |
| vec2 g = tint_degrees_2(vg); |
| vec2 vh = vec2(1.0f); |
| vec2 h = tint_degrees_2(vh); |
| vec2 vi = vec2(1.0f, 2.0f); |
| vec2 i = tint_degrees_2(vi); |
| float vj = 1.0f; |
| float j = tint_degrees_3(vj); |
| float vk = 2.0f; |
| float k = tint_degrees_3(vk); |
| float vl = 3.0f; |
| float l = tint_degrees_3(vl); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| tint_symbol(); |
| return; |
| } |