Kotlin: different Kotlin objects referencing the same WebGPU object match using ==/.equals() Bug: 374752552 Test: ObjectTest.* Change-Id: I5ebd1f1b1a3c4b3c5fec3d503995cc15b245bde4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216935 Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Alex Benton <bentonian@google.com> Auto-Submit: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.