#include <metal_stdlib> | |
using namespace metal; | |
float tint_degrees(float param_0) { | |
return param_0 * 57.29577951308232286465; | |
} | |
void main_1() { | |
float a = 0.0f; | |
float b = 0.0f; | |
a = 42.0f; | |
b = tint_degrees(a); | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |