commit | 830dc86845102bb7c45f45ca14251b92add5dbb9 | [log] [tgz] |
---|---|---|
author | shanxing <shanxing.mei@intel.com> | Mon Jun 23 00:22:34 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 23 00:22:34 2025 -0700 |
tree | 0bd964fb42660b505cc166eaba38af6f298d633d | |
parent | d03fe7eda12dfce1578bf69da2814f89fd78c1e9 [diff] |
Enable multisample and resolve for Snorm formats in TextureFormatsTier1 Add support for multisample and resolve capability on R8Snorm/RG8Snorm/RGBA8Snorm texture formats, conditional on the texture-formats-tier1 feature being enabled. This commit also includes new unit and end-to-end tests to confirm correct functionality of Snorm formats with multisample and resolve under this feature. Bug: 421941589 Change-Id: I98ab6a66d5b233c30c9aca9fd1d696e7a120c5ac Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247255 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.