commit | d2ecf447d862fa40a30e1cee7276837dcfa005fc | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Thu May 02 00:04:39 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 02 00:04:39 2024 +0000 |
tree | 9cf59d4d4078c5ed8754847f481ca69e2926736c | |
parent | c28fff58849a1447fe87e558550561706258e4f4 [diff] |
[Compat] Fix Cube/CubeArray texture and view binding Remove copy path for Cube/CubeArray textures. Add missing textureViewDimension support and various GL calls for GL_TEXTURE_CUBE_MAP(_ARRAY). Add related tests. Also fixes blit texture to buffer workaround for stencil cube texture where textureSampleLevel doesn't support texture_cube<u32>, use textureGather instead. This fix the Cube textureDimension CTS failure along the way. Bug: dawn:2131, dawn:2442, dawn:2182 Change-Id: I87229d7a0f43f9496738eeee69a73c2a8c8ab81b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/184840 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.