commit | d305da9acec395be2ae02bb9c66fe1b5196245a6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 07 00:01:48 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 07 00:01:48 2023 +0000 |
tree | 791375acfd93e0a839d8b45803f038e5843b44fa | |
parent | f52f569d040e8c6ebb5998b04820b75150fdb412 [diff] |
[tint] Move GLSL AST transforms to lang/glsl/writer/ast_raise These transforms are exclusively used by the GLSL AST writer. Reduces build times when building Tint without `tint_build_glsl_writer` Change-Id: I65215147db505de9a9b8b84621b85076adee96a0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/150161 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.