| struct struct_base { |
| int data; |
| int leftIndex; |
| int rightIndex; |
| }; |
| |
| static struct_base struct_array[3] = (struct_base[3])0; |
| cbuffer cbuffer_x_8 : register(b0, space0) { |
| uint4 x_8[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int index = 0; |
| const struct_base tint_symbol_3 = {1, 1, 1}; |
| const struct_base tint_symbol_4 = {1, 1, 1}; |
| const struct_base tint_symbol_5 = {1, 1, 1}; |
| const struct_base tint_symbol_6[3] = {tint_symbol_3, tint_symbol_4, tint_symbol_5}; |
| struct_array = tint_symbol_6; |
| index = 1; |
| struct_array[1].rightIndex = 1; |
| const int x_39 = struct_array[1].leftIndex; |
| if ((x_39 == 1)) { |
| const float x_45 = asfloat(x_8[0].x); |
| const int x_48 = struct_array[int(x_45)].rightIndex; |
| index = x_48; |
| } else { |
| const float x_50 = asfloat(x_8[0].y); |
| const int x_53 = struct_array[int(x_50)].leftIndex; |
| index = x_53; |
| } |
| const int x_55 = struct_array[1].leftIndex; |
| if ((x_55 == 1)) { |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| } else { |
| x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_7 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_7; |
| } |