| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef BACKEND_PIPELINE_H_ |
| #define BACKEND_PIPELINE_H_ |
| |
| #include "dawn_native/Builder.h" |
| #include "dawn_native/Forward.h" |
| #include "dawn_native/PerStage.h" |
| #include "dawn_native/PipelineLayout.h" |
| #include "dawn_native/RefCounted.h" |
| #include "dawn_native/ShaderModule.h" |
| |
| #include "dawn/dawncpp.h" |
| |
| #include <array> |
| #include <bitset> |
| |
| namespace backend { |
| |
| enum PushConstantType : uint8_t { |
| Int, |
| UInt, |
| Float, |
| }; |
| |
| class PipelineBuilder; |
| |
| class PipelineBase { |
| public: |
| PipelineBase(PipelineBuilder* builder); |
| |
| struct PushConstantInfo { |
| std::bitset<kMaxPushConstants> mask; |
| std::array<PushConstantType, kMaxPushConstants> types; |
| }; |
| const PushConstantInfo& GetPushConstants(dawn::ShaderStage stage) const; |
| dawn::ShaderStageBit GetStageMask() const; |
| |
| PipelineLayoutBase* GetLayout(); |
| |
| private: |
| dawn::ShaderStageBit mStageMask; |
| Ref<PipelineLayoutBase> mLayout; |
| PerStage<PushConstantInfo> mPushConstants; |
| }; |
| |
| class PipelineBuilder { |
| public: |
| PipelineBuilder(BuilderBase* parentBuilder); |
| |
| struct StageInfo { |
| std::string entryPoint; |
| Ref<ShaderModuleBase> module; |
| }; |
| const StageInfo& GetStageInfo(dawn::ShaderStage stage) const; |
| BuilderBase* GetParentBuilder() const; |
| |
| // Dawn API |
| void SetLayout(PipelineLayoutBase* layout); |
| void SetStage(dawn::ShaderStage stage, ShaderModuleBase* module, const char* entryPoint); |
| |
| private: |
| friend class PipelineBase; |
| |
| BuilderBase* mParentBuilder; |
| Ref<PipelineLayoutBase> mLayout; |
| dawn::ShaderStageBit mStageMask; |
| PerStage<StageInfo> mStages; |
| }; |
| |
| } // namespace backend |
| |
| #endif // BACKEND_PIPELINE_H_ |