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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_TEXTURE_H_
#define BACKEND_TEXTURE_H_
#include "dawn_native/Builder.h"
#include "dawn_native/Forward.h"
#include "dawn_native/RefCounted.h"
#include "dawn/dawncpp.h"
namespace backend {
uint32_t TextureFormatPixelSize(dawn::TextureFormat format);
bool TextureFormatHasDepth(dawn::TextureFormat format);
bool TextureFormatHasStencil(dawn::TextureFormat format);
bool TextureFormatHasDepthOrStencil(dawn::TextureFormat format);
static constexpr dawn::TextureUsageBit kReadOnlyTextureUsages =
dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::Sampled |
dawn::TextureUsageBit::Present;
static constexpr dawn::TextureUsageBit kWritableTextureUsages =
dawn::TextureUsageBit::TransferDst | dawn::TextureUsageBit::Storage |
dawn::TextureUsageBit::OutputAttachment;
class TextureBase : public RefCounted {
public:
TextureBase(TextureBuilder* builder);
dawn::TextureDimension GetDimension() const;
dawn::TextureFormat GetFormat() const;
uint32_t GetWidth() const;
uint32_t GetHeight() const;
uint32_t GetDepth() const;
uint32_t GetNumMipLevels() const;
dawn::TextureUsageBit GetAllowedUsage() const;
DeviceBase* GetDevice() const;
// Dawn API
TextureViewBuilder* CreateTextureViewBuilder();
private:
DeviceBase* mDevice;
dawn::TextureDimension mDimension;
dawn::TextureFormat mFormat;
uint32_t mWidth, mHeight, mDepth;
uint32_t mNumMipLevels;
dawn::TextureUsageBit mAllowedUsage = dawn::TextureUsageBit::None;
};
class TextureBuilder : public Builder<TextureBase> {
public:
TextureBuilder(DeviceBase* device);
// Dawn API
void SetDimension(dawn::TextureDimension dimension);
void SetExtent(uint32_t width, uint32_t height, uint32_t depth);
void SetFormat(dawn::TextureFormat format);
void SetMipLevels(uint32_t numMipLevels);
void SetAllowedUsage(dawn::TextureUsageBit usage);
void SetInitialUsage(dawn::TextureUsageBit usage);
private:
friend class TextureBase;
TextureBase* GetResultImpl() override;
int mPropertiesSet = 0;
dawn::TextureDimension mDimension;
uint32_t mWidth, mHeight, mDepth;
dawn::TextureFormat mFormat;
uint32_t mNumMipLevels;
dawn::TextureUsageBit mAllowedUsage = dawn::TextureUsageBit::None;
};
class TextureViewBase : public RefCounted {
public:
TextureViewBase(TextureViewBuilder* builder);
const TextureBase* GetTexture() const;
TextureBase* GetTexture();
private:
Ref<TextureBase> mTexture;
};
class TextureViewBuilder : public Builder<TextureViewBase> {
public:
TextureViewBuilder(DeviceBase* device, TextureBase* texture);
private:
friend class TextureViewBase;
TextureViewBase* GetResultImpl() override;
Ref<TextureBase> mTexture;
};
} // namespace backend
#endif // BACKEND_TEXTURE_H_