blob: 007bed2bf06ea5f3a3a6067c309dea83eba8d2b6 [file] [log] [blame]
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_OPENGL_QUEUEGL_H_
#define BACKEND_OPENGL_QUEUEGL_H_
#include "dawn_native/Queue.h"
namespace backend { namespace opengl {
class CommandBuffer;
class Device;
class Queue : public QueueBase {
public:
Queue(Device* device);
// Dawn API
void Submit(uint32_t numCommands, CommandBuffer* const* commands);
};
}} // namespace backend::opengl
#endif // BACKEND_OPENGL_QUEUEGL_H_