commit | d383cb68cb596e5e6e790009f0ccc9a445253c6f | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Dec 06 15:47:15 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 06 15:47:15 2023 +0000 |
tree | 2fc4cce6b3f5e3eea5dbbe8c85a261cda5ad6fa3 | |
parent | adfc590438216d243973457aebdbcb46d6c5f3e7 [diff] |
[tools] Add a new 'fuzz' tool A wrapper around tint's libFuzzer executables which: * Uses a tmp directory for output, reducing SSD cycles, and avoiding files being sprayed into the repo * Provides a --check flag for verifying that the fuzzers don't error on the ./test/tint files. * Uses the ./test/tint tree as the default corpus directory * Runs NumCPU instances by default. * Stops at the first error Add this to Kokoro presubmits to ensure we don't accidentally break the fuzzers. Change-Id: Ia60f60772d93e8bb601cbe074475c646d62e14fa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163884 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.