| static uint x_1[1] = (uint[1])0; | |
| void main_1() { | |
| const uint x_3 = x_1[0]; | |
| return; | |
| } | |
| struct tint_symbol_1 { | |
| uint x_1_param : SV_Coverage; | |
| }; | |
| void main(tint_symbol_1 tint_symbol) { | |
| const uint x_1_param = tint_symbol.x_1_param; | |
| x_1[0] = x_1_param; | |
| main_1(); | |
| return; | |
| } |