commit | d3d43b36d3ed64fc6fb3591c568f3d6969441292 | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Tue Jan 28 20:12:40 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 28 20:12:40 2025 -0800 |
tree | 57838324d2241199c6a78ac83d6190765c559310 | |
parent | 04c2ec3144a0e617a738a81bab86f8def60baaf8 [diff] |
[dawn][headers] Make RenderPassDepthStencilAttachment extensible. Bug: 378514256 Change-Id: I335f08b7fe424d25454796c1dde0d9009156aad0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223734 Auto-Submit: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.