|author||Corentin Wallez <firstname.lastname@example.org>||Tue Jun 30 18:01:50 2020 +0000|
|committer||Commit Bot service account <email@example.com>||Tue Jun 30 18:01:50 2020 +0000|
dawn_wire: Make ApiProcs call into objects directly. This CL modifies code generation so that the generated client procs call the handwritten methods on client objects directly. Previously the flow was: - wgpuBarDoStuff - ClientBarDoStuff - ClientHandwrittenBarDoStuff - client::Bar::DoStuff With this CL the flow is: - wgpuBarDoStuff - ClientBarDoStuff - client::Bar::DoStuff This required adding Buffer creation methods on client::Device instead of calling client::Buffer static methods directly. Bug: dawn:445 Change-Id: I1b332b71ac7a03685afcf8fd0617d3d27da468cf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24062 Commit-Queue: Corentin Wallez <firstname.lastname@example.org> Reviewed-by: Stephen White <email@example.com> Reviewed-by: Austin Eng <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.