Sign in
dawn
/
dawn
/
d4d6d18aec677d0e43edac057c0595ed3973f4b7
/
.
/
test
/
tint
/
builtins
/
textureGather
/
f32
/
blue.wgsl.expected.dxc.hlsl
blob: 56e8a18b7b9927ffeee4f2b1279de44b0d3ce772 [
file
] [
log
] [
blame
]
Texture2D
<float4>
t
:
register
(
t0
,
space1
);
SamplerState
s
:
register
(
s1
,
space1
);
void
main
()
{
float4 res
=
t
.
GatherBlue
(
s
,
(
0.0f
).
xx
);
return
;
}