blob: 7171451b8795475c28e6beec75b6336f6d7a175f [file] [log] [blame]
SKIP: FAILED
#version 310 es
#extension GL_OES_sample_variables: require
precision highp float;
precision highp int;
struct main_out {
uint x_1_1;
};
int x_1[1] = int[1](0);
void main_1() {
x_1[0] = 12;
}
main_out tint_symbol_inner() {
main_1();
return main_out(uint(x_1[0]));
}
void main() {
gl_SampleMask = tint_symbol_inner().x_1_1;
}
error: Error parsing GLSL shader:
ERROR: 0:20: 'assign' : cannot convert from ' global highp uint' to ' out unsized 1-element array of highp int SampleMaskIn'
ERROR: 0:20: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1