[msl] Fix buffer arrayLength decomposition * Incorrect results occurred when both buffers and non-buffers ended up at the same arrayLength call * Reorder passes to decompose arrayLength calls before decomposing buffers * Greatly simplify buffer decomposition for MSL Fix: :513464594 Change-Id: I12dd026b308d2f1c39772833d7303676b1677b8a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/309275 Commit-Queue: Alan Baker <alanbaker@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.