commit | d5aed4bddcb33b05cb3706ff41e8c1695e9599d8 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Fri Jul 28 20:55:46 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 28 20:55:46 2023 +0000 |
tree | 289e1a8be9d65176c4298c1f0566ba75d3733aaa | |
parent | 6cecb17eae2bd9bd1af0b6674e839f18c689fa92 [diff] |
Split mutiple resolves into separate passes on ARM Works around a bug on some ARM GPUs by suppressing any resolves in the original pass when multiple resolves are used and forcing the storeOp to STORE. When the pass ends it's immediately followed with a separate empty pass per resolve target to force the resolve. Bug: dawn:1550 Change-Id: Ia6bd2449e27e4aae24239ba8da2ff4376a55c6ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143303 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.