| #include <metal_stdlib> | |
| using namespace metal; | |
| template<typename T, size_t N> | |
| struct tint_array { | |
| const constant T& operator[](size_t i) const constant { return elements[i]; } | |
| device T& operator[](size_t i) device { return elements[i]; } | |
| const device T& operator[](size_t i) const device { return elements[i]; } | |
| thread T& operator[](size_t i) thread { return elements[i]; } | |
| const thread T& operator[](size_t i) const thread { return elements[i]; } | |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | |
| T elements[N]; | |
| }; | |
| fragment void tint_symbol() { | |
| tint_array<float, 4> signed_literal = {}; | |
| tint_array<float, 4> unsigned_literal = {}; | |
| tint_array<float, 4> signed_constant = {}; | |
| tint_array<float, 4> unsigned_constant = {}; | |
| signed_literal = unsigned_constant; | |
| signed_constant = unsigned_literal; | |
| return; | |
| } | |