| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
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| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
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| // |
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| // this software without specific prior written permission. |
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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| |
| #ifndef SRC_TINT_LANG_GLSL_WRITER_COMMON_OPTIONS_H_ |
| #define SRC_TINT_LANG_GLSL_WRITER_COMMON_OPTIONS_H_ |
| |
| #include <optional> |
| #include <string> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/lang/glsl/writer/common/version.h" |
| #include "src/tint/lang/wgsl/ast/transform/transform.h" |
| |
| namespace tint::glsl::writer::binding { |
| |
| /// Generic binding point |
| struct BindingInfo { |
| /// The binding |
| uint32_t binding = 0; |
| |
| /// Equality operator |
| /// @param rhs the BindingInfo to compare against |
| /// @returns true if this BindingInfo is equal to `rhs` |
| inline bool operator==(const BindingInfo& rhs) const { return binding == rhs.binding; } |
| /// Inequality operator |
| /// @param rhs the BindingInfo to compare against |
| /// @returns true if this BindingInfo is not equal to `rhs` |
| inline bool operator!=(const BindingInfo& rhs) const { return !(*this == rhs); } |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(BindingInfo, binding); |
| }; |
| |
| using Uniform = BindingInfo; |
| using Storage = BindingInfo; |
| using Texture = BindingInfo; |
| using StorageTexture = BindingInfo; |
| using Sampler = BindingInfo; |
| |
| /// An external texture |
| struct ExternalTexture { |
| /// Metadata |
| BindingInfo metadata{}; |
| /// Plane0 binding data |
| BindingInfo plane0{}; |
| /// Plane1 binding data |
| BindingInfo plane1{}; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(ExternalTexture, metadata, plane0, plane1); |
| }; |
| |
| /// A combined texture/sampler pair |
| // Note, these are the WGSL binding points that are used to create the combined samplers |
| struct CombinedTextureSamplerPair { |
| /// The WGSL texture binding |
| BindingPoint texture = {}; |
| /// The WGSL sampler binding |
| BindingPoint sampler = {}; |
| |
| /// Flag if this is an external textures plane1 |
| bool is_external_plane1 = false; |
| |
| /// Equality operator |
| /// @param rhs the CombinedTextureSamplerPair to compare against |
| /// @returns true if this CombinedTextureSamplerPair is equal to `rhs` |
| inline bool operator==(const CombinedTextureSamplerPair& rhs) const { |
| return texture == rhs.texture && sampler == rhs.sampler; |
| } |
| |
| /// Less then operator |
| /// @param rhs the CombinedTextureSamplerPair to compare against |
| /// @returns if this is less then rhs |
| inline bool operator<(const CombinedTextureSamplerPair& rhs) const { |
| if (texture < rhs.texture) { |
| return true; |
| } |
| if (texture == rhs.texture) { |
| return sampler < rhs.sampler; |
| } |
| return false; |
| } |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(CombinedTextureSamplerPair, texture, sampler); |
| }; |
| |
| } // namespace tint::glsl::writer::binding |
| |
| namespace std { |
| |
| /// Custom std::hash specialization for tint::glsl::writer::binding::BindingInfo |
| template <> |
| class hash<tint::glsl::writer::binding::BindingInfo> { |
| public: |
| /// @param n the binding info |
| /// @return the hash value |
| inline std::size_t operator()(const tint::glsl::writer::binding::BindingInfo& n) const { |
| return tint::Hash(n.binding); |
| } |
| }; |
| |
| /// Custom std::hash specialization for tint::glsl::writer::binding::CombinedTextureSamplerPair |
| template <> |
| class hash<tint::glsl::writer::binding::CombinedTextureSamplerPair> { |
| public: |
| /// @param n the combined sampler texture pair |
| /// @return the hash value |
| inline std::size_t operator()( |
| const tint::glsl::writer::binding::CombinedTextureSamplerPair& n) const { |
| return tint::Hash(n.texture, n.sampler); |
| } |
| }; |
| |
| } // namespace std |
| |
| namespace tint::glsl::writer { |
| |
| /// Maps the WGSL binding point to the SPIR-V group,binding for uniforms |
| using UniformBindings = std::unordered_map<BindingPoint, binding::Uniform>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for storage |
| using StorageBindings = std::unordered_map<BindingPoint, binding::Storage>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for textures |
| using TextureBindings = std::unordered_map<BindingPoint, binding::Texture>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for storage textures |
| using StorageTextureBindings = std::unordered_map<BindingPoint, binding::StorageTexture>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for samplers |
| using SamplerBindings = std::unordered_map<BindingPoint, binding::Sampler>; |
| /// Maps the WGSL binding point to the plane0, plane1, and metadata information for external |
| /// textures |
| using ExternalTextureBindings = std::unordered_map<BindingPoint, binding::ExternalTexture>; |
| /// Maps texture/sampler info to a combined sampler name |
| using CombinedTextureSamplerInfo = |
| std::unordered_map<binding::CombinedTextureSamplerPair, std::string>; |
| |
| /// Options used to specify a mapping of binding points to indices into a UBO |
| /// from which to load buffer sizes. |
| struct TextureBuiltinsFromUniformOptions { |
| /// The binding point to use to generate a uniform buffer from which to read |
| /// buffer sizes. |
| BindingPoint ubo_binding = {}; |
| |
| /// Ordered list of binding points in the uniform buffer for polyfilling `textureNumSamples` and |
| /// `textureNumLevels` |
| std::vector<BindingPoint> ubo_bindingpoint_ordering = {}; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(TextureBuiltinsFromUniformOptions, ubo_binding, ubo_bindingpoint_ordering); |
| }; |
| |
| /// Binding information |
| struct Bindings : public Castable<Bindings, tint::ast::transform::Data> { |
| /// Constructor |
| Bindings(); |
| /// Destructor |
| ~Bindings() override; |
| |
| /// Copy constructor |
| Bindings(const Bindings&) = default; |
| |
| /// Copy assign |
| Bindings& operator=(const Bindings&) = default; |
| |
| /// Uniform bindings |
| UniformBindings uniform{}; |
| /// Storage bindings |
| StorageBindings storage{}; |
| /// Texture bindings |
| TextureBindings texture{}; |
| /// Storage texture bindings |
| StorageTextureBindings storage_texture{}; |
| /// Sampler bindings |
| SamplerBindings sampler{}; |
| /// External bindings |
| ExternalTextureBindings external_texture{}; |
| |
| /// A map of SamplerTexturePair to combined sampler names for the |
| /// CombineSamplers transform |
| CombinedTextureSamplerInfo sampler_texture_to_name; |
| |
| /// The binding point to use for placeholder samplers. |
| BindingPoint placeholder_sampler_bind_point; |
| |
| /// Options used to map WGSL textureNumLevels/textureNumSamples builtins to internal uniform |
| /// buffer values. If not specified, emits corresponding GLSL builtins |
| /// textureQueryLevels/textureSamples directly. |
| TextureBuiltinsFromUniformOptions texture_builtins_from_uniform = {}; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(Bindings, |
| uniform, |
| storage, |
| texture, |
| storage_texture, |
| sampler, |
| external_texture, |
| sampler_texture_to_name, |
| placeholder_sampler_bind_point, |
| texture_builtins_from_uniform); |
| }; |
| |
| /// Configuration options used for generating GLSL. |
| struct Options { |
| struct RangeOffsets { |
| /// The offset of the min_depth push constant |
| uint32_t min = 0; |
| /// The offset of the max_depth push constant |
| uint32_t max = 0; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(RangeOffsets, min, max); |
| }; |
| |
| /// Constructor |
| Options(); |
| |
| /// Destructor |
| ~Options(); |
| |
| /// Copy constructor |
| Options(const Options&); |
| |
| /// Set to `true` to disable software robustness that prevents out-of-bounds accesses. |
| bool disable_robustness = false; |
| |
| /// Set to `true` to disable workgroup memory zero initialization |
| bool disable_workgroup_init = false; |
| |
| /// Set to `true` to disable the polyfills on integer division and modulo. |
| bool disable_polyfill_integer_div_mod = false; |
| |
| /// The GLSL version to emit |
| Version version; |
| |
| /// Offset of the firstVertex push constant. |
| std::optional<uint32_t> first_vertex_offset; |
| |
| /// Offset of the firstInstance push constant. |
| std::optional<uint32_t> first_instance_offset; |
| |
| /// Offsets of the minDepth and maxDepth push constants. |
| std::optional<RangeOffsets> depth_range_offsets; |
| |
| /// Vertex inputs to perform BGRA swizzle on. |
| std::unordered_set<uint32_t> bgra_swizzle_locations; |
| |
| /// The bindings |
| Bindings bindings{}; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(Options, |
| disable_robustness, |
| disable_workgroup_init, |
| disable_polyfill_integer_div_mod, |
| version, |
| first_vertex_offset, |
| first_instance_offset, |
| depth_range_offsets, |
| bgra_swizzle_locations, |
| bindings); |
| }; |
| |
| } // namespace tint::glsl::writer |
| |
| #endif // SRC_TINT_LANG_GLSL_WRITER_COMMON_OPTIONS_H_ |