commit | bc87fd0783ba60a25893e4d7a2e8fe35746d009a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Oct 26 16:00:10 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 26 16:00:10 2023 +0000 |
tree | 832ab1614c7714350f6e0b35ea1c9f5a9796723e | |
parent | c92f9bf9379e8b0a1f65e83f4bc955ad0d1ec9a7 [diff] |
[tint][utils] Add TINT_ICE_ON_NO_MATCH Will ICE with a useful error message if none of the cases matched for the given object. Change-Id: I45b54c09d5fefcae1e9c3336b8258161bd89b5ca Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157243 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.