| commit | d706838f111e80eea171a43ca411fa4bfd49bb9b | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Jul 03 12:51:05 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 03 12:51:05 2025 -0700 |
| tree | fe901678e5105bb393bc034fc6500fe864c9a602 | |
| parent | 30b296187d1a6cda76e16be4e29ec1bb8005e592 [diff] |
Roll DirectX Shader Compiler from 2da0a54f150f to b331216bace8 (1 revision) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/2da0a54f150f..b331216bace8 2025-07-03 5499686+shawnhatori@users.noreply.github.com [SPIR-V] Explicitly state which layout rules require scalar block layout (#7539) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC dneto@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dneto@google.com Change-Id: I2316443a37c4de1dccb552f4a51a5303fa8121cc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/250388 Commit-Queue: David Neto <dneto@google.com> Reviewed-by: David Neto <dneto@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.