commit | 1ebada0dad96d9239ef4438b45f5d38f73dbfc32 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Feb 07 21:28:09 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Feb 07 21:28:09 2023 +0000 |
tree | 7ad72c8f65dd39cb5b60be030eb0d11023d38be0 | |
parent | 6adb65c488a12c49627f8f7bfb62ee49045fe033 [diff] |
tint: Use ProgramBuilder::Return() Change-Id: I2de08d2d9274b0a849e44a5dafbeaf2a731318ce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118984 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.