| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/hlsl/writer/raise/raise.h" |
| |
| #include <unordered_set> |
| |
| #include "src/tint/lang/core/ir/transform/add_empty_entry_point.h" |
| #include "src/tint/lang/core/ir/transform/array_length_from_uniform.h" |
| #include "src/tint/lang/core/ir/transform/binary_polyfill.h" |
| #include "src/tint/lang/core/ir/transform/binding_remapper.h" |
| #include "src/tint/lang/core/ir/transform/builtin_polyfill.h" |
| #include "src/tint/lang/core/ir/transform/conversion_polyfill.h" |
| #include "src/tint/lang/core/ir/transform/demote_to_helper.h" |
| #include "src/tint/lang/core/ir/transform/direct_variable_access.h" |
| #include "src/tint/lang/core/ir/transform/multiplanar_external_texture.h" |
| #include "src/tint/lang/core/ir/transform/remove_terminator_args.h" |
| #include "src/tint/lang/core/ir/transform/rename_conflicts.h" |
| #include "src/tint/lang/core/ir/transform/robustness.h" |
| #include "src/tint/lang/core/ir/transform/value_to_let.h" |
| #include "src/tint/lang/core/ir/transform/vectorize_scalar_matrix_constructors.h" |
| #include "src/tint/lang/core/ir/transform/zero_init_workgroup_memory.h" |
| #include "src/tint/lang/hlsl/writer/common/option_helpers.h" |
| #include "src/tint/lang/hlsl/writer/common/options.h" |
| #include "src/tint/lang/hlsl/writer/raise/binary_polyfill.h" |
| #include "src/tint/lang/hlsl/writer/raise/builtin_polyfill.h" |
| #include "src/tint/lang/hlsl/writer/raise/decompose_storage_access.h" |
| #include "src/tint/lang/hlsl/writer/raise/decompose_uniform_access.h" |
| #include "src/tint/lang/hlsl/writer/raise/fxc_polyfill.h" |
| #include "src/tint/lang/hlsl/writer/raise/promote_initializers.h" |
| #include "src/tint/lang/hlsl/writer/raise/shader_io.h" |
| #include "src/tint/utils/result/result.h" |
| |
| namespace tint::hlsl::writer { |
| |
| Result<SuccessType> Raise(core::ir::Module& module, const Options& options) { |
| #define RUN_TRANSFORM(name, ...) \ |
| do { \ |
| auto result = name(__VA_ARGS__); \ |
| if (result != Success) { \ |
| return result.Failure(); \ |
| } \ |
| } while (false) |
| |
| tint::transform::multiplanar::BindingsMap multiplanar_map{}; |
| RemapperData remapper_data{}; |
| ArrayLengthFromUniformOptions array_length_from_uniform_options{}; |
| PopulateBindingRelatedOptions(options, remapper_data, multiplanar_map, |
| array_length_from_uniform_options); |
| |
| { |
| auto result = core::ir::transform::ArrayLengthFromUniform( |
| module, |
| BindingPoint{array_length_from_uniform_options.ubo_binding.group, |
| array_length_from_uniform_options.ubo_binding.binding}, |
| array_length_from_uniform_options.bindpoint_to_size_index); |
| if (result != Success) { |
| return result.Failure(); |
| } |
| } |
| |
| RUN_TRANSFORM(core::ir::transform::BindingRemapper, module, remapper_data); |
| RUN_TRANSFORM(core::ir::transform::MultiplanarExternalTexture, module, multiplanar_map); |
| |
| { |
| core::ir::transform::BinaryPolyfillConfig binary_polyfills{}; |
| binary_polyfills.int_div_mod = !options.disable_polyfill_integer_div_mod; |
| binary_polyfills.bitshift_modulo = true; |
| RUN_TRANSFORM(core::ir::transform::BinaryPolyfill, module, binary_polyfills); |
| } |
| |
| { |
| // TODO(dsinclair): Add missing polyfills |
| |
| core::ir::transform::BuiltinPolyfillConfig core_polyfills{}; |
| // core_polyfills.bitshift_modulo = true; |
| core_polyfills.clamp_int = true; |
| core_polyfills.dot_4x8_packed = options.polyfill_dot_4x8_packed; |
| |
| // TODO(crbug.com/tint/1449): Some of these can map to HLSL's `firstbitlow` |
| // and `firstbithigh`. |
| core_polyfills.count_leading_zeros = true; |
| core_polyfills.count_trailing_zeros = true; |
| core_polyfills.degrees = true; |
| core_polyfills.extract_bits = core::ir::transform::BuiltinPolyfillLevel::kFull; |
| core_polyfills.first_leading_bit = true; |
| core_polyfills.first_trailing_bit = true; |
| core_polyfills.fwidth_fine = true; |
| core_polyfills.insert_bits = core::ir::transform::BuiltinPolyfillLevel::kFull; |
| // core_polyfills.int_div_mod = !options.disable_polyfill_integer_div_mod; |
| |
| // Currently Pack4xU8Clamp() must be polyfilled because on latest DXC pack_clamp_u8() |
| // receives an int32_t4 as its input. |
| // See https://github.com/microsoft/DirectXShaderCompiler/issues/5091 for more details. |
| core_polyfills.pack_4xu8_clamp = true; |
| core_polyfills.pack_unpack_4x8 = options.polyfill_pack_unpack_4x8; |
| core_polyfills.radians = true; |
| // core_polyfills.reflect_vec2_f32 = options.polyfill_reflect_vec2_f32; |
| core_polyfills.texture_sample_base_clamp_to_edge_2d_f32 = true; |
| // core_polyfills.workgroup_uniform_load = true; |
| RUN_TRANSFORM(core::ir::transform::BuiltinPolyfill, module, core_polyfills); |
| } |
| |
| { |
| core::ir::transform::ConversionPolyfillConfig conversion_polyfills{}; |
| conversion_polyfills.ftoi = true; |
| RUN_TRANSFORM(core::ir::transform::ConversionPolyfill, module, conversion_polyfills); |
| } |
| |
| RUN_TRANSFORM(core::ir::transform::AddEmptyEntryPoint, module); |
| |
| if (options.compiler == Options::Compiler::kFXC) { |
| RUN_TRANSFORM(raise::FxcPolyfill, module); |
| } |
| |
| if (!options.disable_robustness) { |
| core::ir::transform::RobustnessConfig config{}; |
| config.bindings_ignored = std::unordered_set<BindingPoint>( |
| options.bindings.ignored_by_robustness_transform.cbegin(), |
| options.bindings.ignored_by_robustness_transform.cend()); |
| |
| // Direct3D guarantees to return zero for any resource that is accessed out of bounds, and |
| // according to the description of the assembly store_uav_typed, out of bounds addressing |
| // means nothing gets written to memory. |
| // |
| // TODO(dsinclair): Need to translate this into new robustness. |
| // config.texture_action = ast::transform::Robustness::Action::kIgnore; |
| |
| RUN_TRANSFORM(core::ir::transform::Robustness, module, config); |
| } |
| |
| if (!options.disable_workgroup_init) { |
| // Must run before ShaderIO as it may introduce a builtin parameter (local_invocation_index) |
| RUN_TRANSFORM(core::ir::transform::ZeroInitWorkgroupMemory, module); |
| } |
| |
| // ShaderIO must be run before DecomposeUniformAccess because it might |
| // introduce a uniform buffer for kNumWorkgroups. |
| { |
| raise::ShaderIOConfig config; |
| config.num_workgroups_binding = options.root_constant_binding_point; |
| RUN_TRANSFORM(raise::ShaderIO, module, config); |
| } |
| |
| RUN_TRANSFORM(core::ir::transform::DirectVariableAccess, module, |
| core::ir::transform::DirectVariableAccessOptions{}); |
| // DecomposeStorageAccess must come after Robustness and DirectVariableAccess |
| RUN_TRANSFORM(raise::DecomposeStorageAccess, module); |
| // Comes after DecomposeStorageAccess. |
| RUN_TRANSFORM(raise::DecomposeUniformAccess, module); |
| |
| // TODO(dsinclair): LocalizeStructArrayAssignment |
| // TODO(dsinclair): PixelLocal transform |
| // TODO(dsinclair): TruncateInterstageVariables |
| // TODO(dsinclair): CalculateArrayLength |
| // TODO(dsinclair): RemoveContinueInSwitch |
| |
| // DemoteToHelper must come before any transform that introduces non-core instructions. |
| // Run after ShaderIO to ensure the discards are added to the entry point it introduces. |
| RUN_TRANSFORM(core::ir::transform::DemoteToHelper, module); |
| |
| RUN_TRANSFORM(raise::BinaryPolyfill, module); |
| // BuiltinPolyfill must come after BinaryPolyfill and DecomposeStorageAccess as they add |
| // builtins |
| RUN_TRANSFORM(raise::BuiltinPolyfill, module); |
| RUN_TRANSFORM(core::ir::transform::VectorizeScalarMatrixConstructors, module); |
| |
| // These transforms need to be run last as various transforms introduce terminator arguments, |
| // naming conflicts, and expressions that need to be explicitly not inlined. |
| RUN_TRANSFORM(core::ir::transform::RemoveTerminatorArgs, module); |
| RUN_TRANSFORM(core::ir::transform::RenameConflicts, module); |
| RUN_TRANSFORM(core::ir::transform::ValueToLet, module); |
| |
| // Anything which runs after this needs to handle `Capabilities::kAllowModuleScopedLets` |
| RUN_TRANSFORM(raise::PromoteInitializers, module); |
| |
| return Success; |
| } |
| |
| } // namespace tint::hlsl::writer |