blob: 8c7161e1cea3b1e018841e39460fc4b59ef9287f [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_752da6() {
arg_0[(1).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_752da6();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_752da6();
}