dawn/node: Remove native::Adapter from GPUAdapter This CL removes the need to store native::Adapter from GPUAdapter and also uses RequestDevice instead of CreateDevice. Bug: 347047627 Change-Id: I82c3835ccfd87cda4a0d4cfb1d3a0241dc7c5f8e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/220474 Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.