commit | d8439c0f5bfabd80b0e2cae443fc6b69067a9b2a | [log] [tgz] |
---|---|---|
author | Sunny Sachanandani <sunnyps@chromium.org> | Fri Feb 16 01:47:27 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 16 01:47:27 2024 +0000 |
tree | ca65f2a0ee4e25db49e3648e6ace562444a21dca | |
parent | ac5b04a7accc2c3d0ef994341ec3e694d7ea4738 [diff] |
d3d11: Tighten keyed mutex acquire scope Acquire and release keyed mutex in tight texture synchronization scope to allow co-operative "concurrent" use with other clients. Keyed mutexes are acquired in SynchronizeTextureBeforeUse and released on submit. Bug: dawn:2311 Change-Id: I782c667f7b1d4aec84f1adadb7a97fb990554ae4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168121 Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.