| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/hlsl/writer/raise/builtin_polyfill.h" |
| |
| #include "gtest/gtest.h" |
| #include "src/tint/lang/core/fluent_types.h" |
| #include "src/tint/lang/core/ir/transform/helper_test.h" |
| #include "src/tint/lang/core/number.h" |
| #include "src/tint/lang/core/type/builtin_structs.h" |
| #include "src/tint/lang/core/type/depth_multisampled_texture.h" |
| #include "src/tint/lang/core/type/depth_texture.h" |
| #include "src/tint/lang/core/type/multisampled_texture.h" |
| #include "src/tint/lang/core/type/sampled_texture.h" |
| #include "src/tint/lang/core/type/storage_texture.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::hlsl::writer::raise { |
| namespace { |
| |
| using HlslWriter_BuiltinPolyfillTest = core::ir::transform::TransformTest; |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, BitcastIdentity) { |
| auto* a = b.FunctionParam<i32>("a"); |
| auto* func = b.Function("foo", ty.i32()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast<i32>(a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:i32):i32 { |
| $B1: { |
| %3:i32 = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:i32):i32 { |
| $B1: { |
| ret %a |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, Asuint) { |
| auto* a = b.FunctionParam<i32>("a"); |
| auto* func = b.Function("foo", ty.u32()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast<u32>(a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:i32):u32 { |
| $B1: { |
| %3:u32 = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:i32):u32 { |
| $B1: { |
| %3:u32 = hlsl.asuint %a |
| ret %3 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, Asint) { |
| auto* a = b.FunctionParam<u32>("a"); |
| auto* func = b.Function("foo", ty.i32()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast<i32>(a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:u32):i32 { |
| $B1: { |
| %3:i32 = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:u32):i32 { |
| $B1: { |
| %3:i32 = hlsl.asint %a |
| ret %3 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, Asfloat) { |
| auto* a = b.FunctionParam<i32>("a"); |
| auto* func = b.Function("foo", ty.f32()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast<f32>(a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:i32):f32 { |
| $B1: { |
| %3:f32 = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:i32):f32 { |
| $B1: { |
| %3:f32 = hlsl.asfloat %a |
| ret %3 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, AsfloatVec) { |
| auto* a = b.FunctionParam<vec3<i32>>("a"); |
| auto* func = b.Function("foo", ty.vec<f32, 3>()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast(ty.vec(ty.f32(), 3), a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:vec3<i32>):vec3<f32> { |
| $B1: { |
| %3:vec3<f32> = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:vec3<i32>):vec3<f32> { |
| $B1: { |
| %3:vec3<f32> = hlsl.asfloat %a |
| ret %3 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, BitcastFromF16) { |
| auto* a = b.FunctionParam<vec2<f16>>("a"); |
| auto* func = b.Function("foo", ty.f32()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast(ty.f32(), a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:vec2<f16>):f32 { |
| $B1: { |
| %3:f32 = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:vec2<f16>):f32 { |
| $B1: { |
| %3:f32 = call %tint_bitcast_from_f16, %a |
| ret %3 |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec2<f16>):f32 { |
| $B2: { |
| %6:vec2<f32> = convert %src |
| %7:vec2<u32> = hlsl.f32tof16 %6 |
| %r:vec2<u32> = let %7 |
| %9:u32 = swizzle %r, x |
| %10:u32 = and %9, 65535u |
| %11:u32 = swizzle %r, y |
| %12:u32 = and %11, 65535u |
| %13:u32 = shl %12, 16u |
| %14:u32 = or %10, %13 |
| %15:f32 = hlsl.asfloat %14 |
| ret %15 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, BitcastToF16) { |
| auto* a = b.FunctionParam<f32>("a"); |
| auto* func = b.Function("foo", ty.vec2<f16>()); |
| func->SetParams({a}); |
| b.Append(func->Block(), [&] { b.Return(func, b.Bitcast(ty.vec2<f16>(), a)); }); |
| |
| auto* src = R"( |
| %foo = func(%a:f32):vec2<f16> { |
| $B1: { |
| %3:vec2<f16> = bitcast %a |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%a:f32):vec2<f16> { |
| $B1: { |
| %3:vec2<f16> = call %tint_bitcast_to_f16, %a |
| ret %3 |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:f32):vec2<f16> { |
| $B2: { |
| %6:u32 = hlsl.asuint %src |
| %v:u32 = let %6 |
| %8:u32 = and %v, 65535u |
| %9:f32 = hlsl.f16tof32 %8 |
| %t_low:f32 = let %9 |
| %11:u32 = shr %v, 16u |
| %12:u32 = and %11, 65535u |
| %13:f32 = hlsl.f16tof32 %12 |
| %t_high:f32 = let %13 |
| %15:f16 = swizzle %t_low, x |
| %16:f16 = swizzle %t_high, x |
| %17:vec2<f16> = construct %15, %16 |
| ret %17 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, BitcastFromVec2F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", b.Construct<vec2<f16>>(1_h, 2_h)); |
| auto* z = b.Load(a); |
| b.Let("b", b.Bitcast<i32>(z)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:ptr<function, vec2<f16>, read_write> = var, %2 |
| %4:vec2<f16> = load %a |
| %5:i32 = bitcast %4 |
| %b:i32 = let %5 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:ptr<function, vec2<f16>, read_write> = var, %2 |
| %4:vec2<f16> = load %a |
| %5:i32 = call %tint_bitcast_from_f16, %4 |
| %b:i32 = let %5 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec2<f16>):i32 { |
| $B2: { |
| %9:vec2<f32> = convert %src |
| %10:vec2<u32> = hlsl.f32tof16 %9 |
| %r:vec2<u32> = let %10 |
| %12:u32 = swizzle %r, x |
| %13:u32 = and %12, 65535u |
| %14:u32 = swizzle %r, y |
| %15:u32 = and %14, 65535u |
| %16:u32 = shl %15, 16u |
| %17:u32 = or %13, %16 |
| %18:i32 = hlsl.asint %17 |
| ret %18 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, BitcastToVec4F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", b.Construct<vec2<i32>>(1_i, 2_i)); |
| b.Let("b", b.Bitcast<vec4<f16>>(b.Load(a))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<i32> = construct 1i, 2i |
| %a:ptr<function, vec2<i32>, read_write> = var, %2 |
| %4:vec2<i32> = load %a |
| %5:vec4<f16> = bitcast %4 |
| %b:vec4<f16> = let %5 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<i32> = construct 1i, 2i |
| %a:ptr<function, vec2<i32>, read_write> = var, %2 |
| %4:vec2<i32> = load %a |
| %5:vec4<f16> = call %tint_bitcast_to_f16, %4 |
| %b:vec4<f16> = let %5 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:vec2<i32>):vec4<f16> { |
| $B2: { |
| %9:vec2<u32> = hlsl.asuint %src |
| %v:vec2<u32> = let %9 |
| %mask:vec2<u32> = let vec2<u32>(65535u) |
| %shift:vec2<u32> = let vec2<u32>(16u) |
| %13:vec2<u32> = and %v, %mask |
| %14:vec2<f32> = hlsl.f16tof32 %13 |
| %t_low:vec2<f32> = let %14 |
| %16:vec2<u32> = shr %v, %shift |
| %17:vec2<u32> = and %16, %mask |
| %18:vec2<f32> = hlsl.f16tof32 %17 |
| %t_high:vec2<f32> = let %18 |
| %20:f16 = swizzle %t_low, x |
| %21:f16 = swizzle %t_high, x |
| %22:f16 = swizzle %t_low, y |
| %23:f16 = swizzle %t_high, y |
| %24:vec4<f16> = construct %20, %21, %22, %23 |
| ret %24 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, Sign) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("a", b.Call(ty.f32(), core::BuiltinFn::kSign, -1_f)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:f32 = sign -1.0f |
| %a:f32 = let %2 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:i32 = hlsl.sign -1.0f |
| %3:f32 = convert %2 |
| %a:f32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, SignVec) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("a", b.Call(ty.vec3<i32>(), core::BuiltinFn::kSign, |
| b.Composite(ty.vec3<i32>(), 1_i, 2_i, 3_i))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec3<i32> = sign vec3<i32>(1i, 2i, 3i) |
| %a:vec3<i32> = let %2 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec3<i32> = hlsl.sign vec3<i32>(1i, 2i, 3i) |
| %3:vec3<i32> = convert %2 |
| %a:vec3<i32> = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureNumLevels) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32())); |
| auto* func = b.Function("foo", ty.u32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<u32>(core::BuiltinFn::kTextureNumLevels, t); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_1d<f32>):u32 { |
| $B1: { |
| %3:u32 = textureNumLevels %t |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_1d<f32>):u32 { |
| $B1: { |
| %3:ptr<function, vec2<u32>, read_write> = var |
| %4:ptr<function, u32, read_write> = access %3, 0u |
| %5:ptr<function, u32, read_write> = access %3, 1u |
| %6:void = %t.GetDimensions 0u, %4, %5 |
| %7:u32 = swizzle %3, y |
| ret %7 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureNumLayers) { |
| auto* t = b.FunctionParam("t", ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::kCubeArray, ty.f32())); |
| auto* func = b.Function("foo", ty.u32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<u32>(core::BuiltinFn::kTextureNumLayers, t); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_cube_array<f32>):u32 { |
| $B1: { |
| %3:u32 = textureNumLayers %t |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_cube_array<f32>):u32 { |
| $B1: { |
| %3:ptr<function, vec3<u32>, read_write> = var |
| %4:ptr<function, u32, read_write> = access %3, 0u |
| %5:ptr<function, u32, read_write> = access %3, 1u |
| %6:ptr<function, u32, read_write> = access %3, 2u |
| %7:void = %t.GetDimensions %4, %5, %6 |
| %8:u32 = swizzle %3, z |
| ret %8 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureNumSamples) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::MultisampledTexture>(core::type::TextureDimension::k2d, ty.f32())); |
| auto* func = b.Function("foo", ty.u32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<u32>(core::BuiltinFn::kTextureNumSamples, t); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_multisampled_2d<f32>):u32 { |
| $B1: { |
| %3:u32 = textureNumSamples %t |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_multisampled_2d<f32>):u32 { |
| $B1: { |
| %3:ptr<function, vec3<u32>, read_write> = var |
| %4:ptr<function, u32, read_write> = access %3, 0u |
| %5:ptr<function, u32, read_write> = access %3, 1u |
| %6:ptr<function, u32, read_write> = access %3, 2u |
| %7:void = %t.GetDimensions %4, %5, %6 |
| %8:u32 = swizzle %3, z |
| ret %8 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureDimensions_1d) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32())); |
| auto* func = b.Function("foo", ty.u32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<u32>(core::BuiltinFn::kTextureDimensions, t); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_1d<f32>):u32 { |
| $B1: { |
| %3:u32 = textureDimensions %t |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_1d<f32>):u32 { |
| $B1: { |
| %3:ptr<function, u32, read_write> = var |
| %4:void = %t.GetDimensions %3 |
| %5:u32 = load %3 |
| ret %5 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureDimensions_2d_WithoutLod) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32())); |
| auto* func = b.Function("foo", ty.vec2<u32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_2d<f32>):vec2<u32> { |
| $B1: { |
| %3:vec2<u32> = textureDimensions %t |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_2d<f32>):vec2<u32> { |
| $B1: { |
| %3:ptr<function, vec2<u32>, read_write> = var |
| %4:ptr<function, u32, read_write> = access %3, 0u |
| %5:ptr<function, u32, read_write> = access %3, 1u |
| %6:void = %t.GetDimensions %4, %5 |
| %7:vec2<u32> = load %3 |
| ret %7 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureDimensions_2d_WithI32Lod) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32())); |
| auto* func = b.Function("foo", ty.vec2<u32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t, 3_i); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_2d<f32>):vec2<u32> { |
| $B1: { |
| %3:vec2<u32> = textureDimensions %t, 3i |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_2d<f32>):vec2<u32> { |
| $B1: { |
| %3:u32 = convert 3i |
| %4:ptr<function, vec3<u32>, read_write> = var |
| %5:ptr<function, u32, read_write> = access %4, 0u |
| %6:ptr<function, u32, read_write> = access %4, 1u |
| %7:ptr<function, u32, read_write> = access %4, 2u |
| %8:void = %t.GetDimensions %3, %5, %6, %7 |
| %9:vec3<u32> = load %4 |
| %10:vec2<u32> = swizzle %9, xy |
| ret %10 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureDimensions_3d) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k3d, ty.f32())); |
| auto* func = b.Function("foo", ty.vec3<u32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<vec3<u32>>(core::BuiltinFn::kTextureDimensions, t); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_3d<f32>):vec3<u32> { |
| $B1: { |
| %3:vec3<u32> = textureDimensions %t |
| ret %3 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_3d<f32>):vec3<u32> { |
| $B1: { |
| %3:ptr<function, vec3<u32>, read_write> = var |
| %4:ptr<function, u32, read_write> = access %3, 0u |
| %5:ptr<function, u32, read_write> = access %3, 1u |
| %6:ptr<function, u32, read_write> = access %3, 2u |
| %7:void = %t.GetDimensions %4, %5, %6 |
| %8:vec3<u32> = load %3 |
| ret %8 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowVectorElementPointer}; |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_1DF32) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32())); |
| auto* func = b.Function("foo", ty.vec4<f32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<i32>(); |
| auto* level = b.Zero<u32>(); |
| auto* result = b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, t, coords, level); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_1d<f32>):vec4<f32> { |
| $B1: { |
| %3:vec4<f32> = textureLoad %t, 0i, 0u |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_1d<f32>):vec4<f32> { |
| $B1: { |
| %3:i32 = convert 0i |
| %4:i32 = convert 0u |
| %5:vec2<i32> = construct %3, %4 |
| %6:vec4<f32> = %t.Load %5 |
| %7:vec4<f32> = convert %6 |
| ret %7 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_2DLevelI32) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.i32())); |
| auto* func = b.Function("foo", ty.vec4<i32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* level = b.Zero<i32>(); |
| auto* result = b.Call<vec4<i32>>(core::BuiltinFn::kTextureLoad, t, coords, level); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_2d<i32>):vec4<i32> { |
| $B1: { |
| %3:vec4<i32> = textureLoad %t, vec2<i32>(0i), 0i |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_2d<i32>):vec4<i32> { |
| $B1: { |
| %3:vec2<i32> = convert vec2<i32>(0i) |
| %4:i32 = convert 0i |
| %5:vec3<i32> = construct %3, %4 |
| %6:vec4<i32> = %t.Load %5 |
| %7:vec4<i32> = convert %6 |
| ret %7 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_3DLevelU32) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k3d, ty.f32())); |
| auto* func = b.Function("foo", ty.vec4<f32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec3<i32>>(); |
| auto* level = b.Zero<u32>(); |
| auto* result = b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, t, coords, level); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_3d<f32>):vec4<f32> { |
| $B1: { |
| %3:vec4<f32> = textureLoad %t, vec3<i32>(0i), 0u |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_3d<f32>):vec4<f32> { |
| $B1: { |
| %3:vec3<i32> = convert vec3<i32>(0i) |
| %4:i32 = convert 0u |
| %5:vec4<i32> = construct %3, %4 |
| %6:vec4<f32> = %t.Load %5 |
| %7:vec4<f32> = convert %6 |
| ret %7 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_Multisampled2DI32) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::MultisampledTexture>(core::type::TextureDimension::k2d, ty.i32())); |
| auto* func = b.Function("foo", ty.vec4<i32>()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* sample_idx = b.Zero<u32>(); |
| auto* result = b.Call<vec4<i32>>(core::BuiltinFn::kTextureLoad, t, coords, sample_idx); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_multisampled_2d<i32>):vec4<i32> { |
| $B1: { |
| %3:vec4<i32> = textureLoad %t, vec2<i32>(0i), 0u |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_multisampled_2d<i32>):vec4<i32> { |
| $B1: { |
| %3:vec2<i32> = convert vec2<i32>(0i) |
| %4:i32 = convert 0u |
| %5:vec4<i32> = %t.Load %3, %4 |
| %6:vec4<i32> = convert %5 |
| ret %6 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_Depth2DLevelF32) { |
| auto* t = |
| b.FunctionParam("t", ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d)); |
| auto* func = b.Function("foo", ty.f32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* level = b.Zero<u32>(); |
| auto* result = b.Call<f32>(core::BuiltinFn::kTextureLoad, t, coords, level); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_depth_2d):f32 { |
| $B1: { |
| %3:f32 = textureLoad %t, vec2<i32>(0i), 0u |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_depth_2d):f32 { |
| $B1: { |
| %3:vec2<i32> = convert vec2<i32>(0i) |
| %4:i32 = convert 0u |
| %5:vec3<i32> = construct %3, %4 |
| %6:vec4<f32> = %t.Load %5 |
| %7:f32 = swizzle %6, x |
| ret %7 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_Depth2DArrayLevelF32) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray)); |
| auto* func = b.Function("foo", ty.f32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* array_idx = b.Zero<u32>(); |
| auto* sample_idx = b.Zero<u32>(); |
| auto* result = b.Call<f32>(core::BuiltinFn::kTextureLoad, t, coords, array_idx, sample_idx); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_depth_2d_array):f32 { |
| $B1: { |
| %3:f32 = textureLoad %t, vec2<i32>(0i), 0u, 0u |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_depth_2d_array):f32 { |
| $B1: { |
| %3:vec2<i32> = convert vec2<i32>(0i) |
| %4:i32 = convert 0u |
| %5:i32 = convert 0u |
| %6:vec4<i32> = construct %3, %4, %5 |
| %7:vec4<f32> = %t.Load %6 |
| %8:f32 = swizzle %7, x |
| ret %8 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureLoad_DepthMultisampledF32) { |
| auto* t = b.FunctionParam( |
| "t", ty.Get<core::type::DepthMultisampledTexture>(core::type::TextureDimension::k2d)); |
| auto* func = b.Function("foo", ty.f32()); |
| func->SetParams({t}); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* sample_idx = b.Zero<u32>(); |
| auto* result = b.Call<f32>(core::BuiltinFn::kTextureLoad, t, coords, sample_idx); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| %foo = func(%t:texture_depth_multisampled_2d):f32 { |
| $B1: { |
| %3:f32 = textureLoad %t, vec2<i32>(0i), 0u |
| ret %3 |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = func(%t:texture_depth_multisampled_2d):f32 { |
| $B1: { |
| %3:vec2<i32> = convert vec2<i32>(0i) |
| %4:i32 = convert 0u |
| %5:vec4<f32> = %t.Load %3, %4 |
| %6:f32 = swizzle %5, x |
| ret %6 |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureStore1D) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k1d, core::TexelFormat::kR32Float, |
| core::Access::kReadWrite, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty)))); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Value(1_i); |
| auto* value = b.Composite(ty.vec4<f32>(), .5_f, 0_f, 0_f, 1_f); |
| b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, value); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_1d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_1d<r32float, read_write> = load %1 |
| %4:void = textureStore %3, 1i, vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_1d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_1d<r32float, read_write> = load %1 |
| %4:void = hlsl.textureStore %3, 1i, vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureStore3D) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k3d, core::TexelFormat::kR32Float, |
| core::Access::kReadWrite, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty)))); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Composite(ty.vec3<i32>(), 1_i, 2_i, 3_i); |
| auto* value = b.Composite(ty.vec4<f32>(), .5_f, 0_f, 0_f, 1_f); |
| b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, value); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_3d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_3d<r32float, read_write> = load %1 |
| %4:void = textureStore %3, vec3<i32>(1i, 2i, 3i), vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_3d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_3d<r32float, read_write> = load %1 |
| %4:void = hlsl.textureStore %3, vec3<i32>(1i, 2i, 3i), vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(HlslWriter_BuiltinPolyfillTest, TextureStoreArray) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k2dArray, core::TexelFormat::kRgba32Float, |
| core::Access::kReadWrite, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty)))); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Composite(ty.vec2<i32>(), 1_i, 2_i); |
| auto* value = b.Composite(ty.vec4<f32>(), .5_f, .4_f, .3_f, 1_f); |
| b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, 3_u, value); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_2d_array<rgba32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d_array<rgba32float, read_write> = load %1 |
| %4:void = textureStore %3, vec2<i32>(1i, 2i), 3u, vec4<f32>(0.5f, 0.40000000596046447754f, 0.30000001192092895508f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_2d_array<rgba32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d_array<rgba32float, read_write> = load %1 |
| %4:i32 = convert 3u |
| %5:vec3<i32> = construct vec2<i32>(1i, 2i), %4 |
| %6:void = hlsl.textureStore %3, %5, vec4<f32>(0.5f, 0.40000000596046447754f, 0.30000001192092895508f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| |
| Run(BuiltinPolyfill); |
| |
| EXPECT_EQ(expect, str()); |
| } |
| |
| } // namespace |
| } // namespace tint::hlsl::writer::raise |