commit | d93fd3fa86e19752673160e841bfa5dcb097a2a5 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jul 09 20:09:30 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 09 20:09:30 2024 +0000 |
tree | e6d4794893bb020a5fa2bd8729ac34d53b5064e2 | |
parent | c260705182409fcbe263d38078104eb2717bccd9 [diff] |
[hlsl] Add recursive access chains to uniform loading This CL adds the ability to load through access chains to the decompose uniform access transform. Bug: 349867642 Change-Id: I562cb0a53c935559aed6a891b99bc7636cd7f9ed Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196819 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.