SKIP: FAILED | |
void sqrt_803d1c() { | |
vector<float16_t, 4> res = sqrt((float16_t(0.0h)).xxxx); | |
} | |
struct tint_symbol { | |
float4 value : SV_Position; | |
}; | |
float4 vertex_main_inner() { | |
sqrt_803d1c(); | |
return (0.0f).xxxx; | |
} | |
tint_symbol vertex_main() { | |
const float4 inner_result = vertex_main_inner(); | |
tint_symbol wrapper_result = (tint_symbol)0; | |
wrapper_result.value = inner_result; | |
return wrapper_result; | |
} | |
void fragment_main() { | |
sqrt_803d1c(); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void compute_main() { | |
sqrt_803d1c(); | |
return; | |
} | |
FXC validation failure: | |
D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x000002342D12DCF0(2,10-18): error X3000: syntax error: unexpected token 'float16_t' | |