| float16_t arg_0 = float16_t(0.0h); |
| float16_t res = length(arg_0); |
| float4 value : SV_Position; |
| float4 vertex_main_inner() { |
| tint_symbol vertex_main() { |
| const float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x00000229284770C0(2,3-11): error X3000: unrecognized identifier 'float16_t' |
| D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x00000229284770C0(2,13-17): error X3000: unrecognized identifier 'arg_0' |