commit | d9ad09268bc191a4ec27a082da111e4aaf3ab69f | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jan 23 15:43:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 23 15:43:34 2024 +0000 |
tree | 386a7a3fa187f91a4f180e89895984626a5590ff | |
parent | 05c1a9404c815de3fc393bf9c41283d325b75ef4 [diff] |
[tools][fix-tests] Correctly escape backslashes. Change-Id: I8a5bc7278a12e4cd9e94a0a594f1fdc71a6231d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171241 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.