blob: d8c7d2426a26786d6912643d358bb6f717384edb [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void cos_0a89f7() {
half4 res = cos(half4(1.0h));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
cos_0a89f7();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
cos_0a89f7();
return;
}
kernel void compute_main() {
cos_0a89f7();
return;
}