blob: 300c1ce4eae1923078c0d72fba4f9a3c7b0f296e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<i32>;
fn textureLoad_168dc8() {
var res : vec4<i32> = textureLoad(arg_0, vec2<u32>(1u), 1i, 1i);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_168dc8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_168dc8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_168dc8();
}