|  | // Copyright 2020 The Dawn & Tint Authors  // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
|  | // 1. Redistributions of source code must retain the above copyright notice, this | 
|  | //    list of conditions and the following disclaimer. | 
|  | // | 
|  | // 2. Redistributions in binary form must reproduce the above copyright notice, | 
|  | //    this list of conditions and the following disclaimer in the documentation | 
|  | //    and/or other materials provided with the distribution. | 
|  | // | 
|  | // 3. Neither the name of the copyright holder nor the names of its | 
|  | //    contributors may be used to endorse or promote products derived from | 
|  | //    this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
|  | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
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|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | #ifndef SRC_TINT_UTILS_CONTAINERS_SCOPE_STACK_H_ | 
|  | #define SRC_TINT_UTILS_CONTAINERS_SCOPE_STACK_H_ | 
|  |  | 
|  | #include <utility> | 
|  |  | 
|  | #include "src/tint/utils/containers/hashmap.h" | 
|  | #include "src/tint/utils/containers/vector.h" | 
|  | #include "src/tint/utils/macros/compiler.h" | 
|  |  | 
|  | namespace tint { | 
|  |  | 
|  | /// Used to store a stack of scope information. | 
|  | /// The stack starts with a global scope which can not be popped. | 
|  | template <class K, class V> | 
|  | class ScopeStack { | 
|  | public: | 
|  | ScopeStack() { Push(); } | 
|  |  | 
|  | /// Push a new scope on to the stack | 
|  | void Push() { | 
|  | depth_++; | 
|  | if (DAWN_LIKELY(stack_.Length() >= depth_)) { | 
|  | Top().Clear(); | 
|  | } else { | 
|  | stack_.Push({}); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Pop the scope off the top of the stack | 
|  | void Pop() { | 
|  | if (depth_ > 1) { | 
|  | depth_--; | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Assigns the value into the top most scope of the stack. | 
|  | /// @param key the key of the value | 
|  | /// @param val the value | 
|  | /// @returns the old value if there was an existing key at the top of the | 
|  | /// stack, otherwise the zero initializer for type T. | 
|  | V Set(const K& key, V val) { | 
|  | if (auto el = Top().Get(key)) { | 
|  | std::swap(val, *el); | 
|  | return val; | 
|  | } | 
|  | Top().Add(key, val); | 
|  | return {}; | 
|  | } | 
|  |  | 
|  | /// Retrieves a value from the stack | 
|  | /// @param key the key to look for | 
|  | /// @returns the value, or the zero initializer if the value was not found | 
|  | V Get(const K& key) const { | 
|  | for (size_t i = depth_; i > 0; i--) { | 
|  | if (auto val = stack_[i - 1].Get(key)) { | 
|  | return *val; | 
|  | } | 
|  | } | 
|  |  | 
|  | return V{}; | 
|  | } | 
|  |  | 
|  | /// Return the top scope of the stack. | 
|  | /// @returns the top scope of the stack | 
|  | const Hashmap<K, V, 4>& Top() const { return stack_[depth_ - 1]; } | 
|  |  | 
|  | /// Return the top scope of the stack. | 
|  | /// @returns the top scope of the stack | 
|  | Hashmap<K, V, 4>& Top() { return stack_[depth_ - 1]; } | 
|  |  | 
|  | /// Clear the scope stack. | 
|  | void Clear() { | 
|  | depth_ = 1; | 
|  | stack_.Resize(1); | 
|  | stack_.Front().Clear(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | Vector<Hashmap<K, V, 4>, 8> stack_; | 
|  | /// The active count in stack. We don't push and pop the stack to avoid frequent re-allocations | 
|  | /// of the hashmaps. | 
|  | size_t depth_ = 0; | 
|  | }; | 
|  |  | 
|  | }  // namespace tint | 
|  |  | 
|  | #endif  // SRC_TINT_UTILS_CONTAINERS_SCOPE_STACK_H_ |