commit | cf4a85e249b90feeaf63ae2765e3fbb93c6e52ab | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Mon May 02 20:37:28 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 02 20:37:28 2022 +0000 |
tree | c6877c84c8b302fc8563ff1eacc705b4039edd11 | |
parent | d6bc9c21baa95b5b1eb30301eb562ba12d0023e1 [diff] |
Add External Texture Conversion Constant Params Adds parameters to ExternalTextureDescriptor for configurable source and destination transfer functions, gamut conversion matrices and yuv-to-rgb conversion matrices. Bug: dawn:1082 Change-Id: I3b329d645fe113af512b5afb958e271b9bfc4ec4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88403 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.