commit | e60a579c19581f9bffc8ce23a376c0de847a200a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Feb 01 22:49:39 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 01 22:49:39 2023 +0000 |
tree | b48cd2cb926c64b848274b0dd079c95d523cdc15 | |
parent | 7f523b4e7cfebdb82a84bd20fe77f419e9b75001 [diff] |
Add workaround to blit depth to depth Fixes T2T depth copies on Mac Intel where the destination subresource is a non-zero mip/layer. Fixed: dawn:1083 Change-Id: If344b46c3fd436d857906850fc0ac5ccb4b93e1d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117592 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.