Roll vulkan-deps from 4f7de8f463f8 to 294e9bbed699 (63 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/4f7de8f463f8..294e9bbed699

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/0e5ff759622e16fa55e515895ca049a9056d68be..0051b92b6fff2fd3dbc99b7dae316fa51a7f4767
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/54a521dd130ae1b2f38fef79b09515702d135bdd..ddd2c099be25e3fec7cdc14106c17aca99512082
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/d3fc6ed183bd375538d3ca6d45d160470b3b6cdc..9e470ef0f95d6923fa19dc5c5dc48c1442eb5a8b
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/952f776f6573aafbb62ea717d871cd1d6816c387..cacef3039d277c448c89336290ec3937270b0996
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/1bc9d032a89ef9b09e5b395d2f93fcd59fedf8ad..8491f31d36a8c642e588220b89729129721fec31
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools/+log/dd0c2e4afdf11fcec55902c92865e57768af928a..072c8124dc6721df9b9c47f48830319b3218227a
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries/+log/50563f48368d75281bc2fb1c3407dc531ce28910..bc3a4d9fd9b46729651a3cec4f5226f6272b8684
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/ad204746d6f25d00c38cb870e9c67b919eb96a9b..4e81214756f55eab1c9468fc3386dfb0065bd87a

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC cwallez@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: cwallez@google.com
Change-Id: Ic898c04aec198978efd686273978c8a67604e776
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/230775
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
10 files changed
tree: eca2401b8779585153f791edffdcb93668ba4688
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. AUTHORS
  23. BUILD.bazel
  24. BUILD.gn
  25. CMakeLists.txt
  26. CMakeSettings.json
  27. CODE_OF_CONDUCT.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. CPPLINT.cfg
  31. DEPS
  32. DIR_METADATA
  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.