blob: e7af5b93b32e971a8d37182f9d427fcd809eb83e [file] [log] [blame]
SKIP: FAILED
Texture2DMS<float4> arg_0 : register(t0, space1);
RWByteAddressBuffer prevent_dce : register(u0, space2);
void textureLoad_b75d4a() {
float4 res = arg_0.Load((1).xx, 1u);
prevent_dce.Store4(0u, asuint(res));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureLoad_b75d4a();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureLoad_b75d4a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_b75d4a();
return;
}
DXC validation failure:
warning: DXIL.dll not found. Resulting DXIL will not be signed for use in release environments.
error: validation errors
error: Module bitcode is invalid.
error: Call parameter type does not match function signature!
i64 1
i32 %3 = call %dx.types.ResRet.f32 @dx.op.textureLoad.f32(i32 66, %dx.types.Handle %2, i32 1, i64 1, i64 1, i32 undef, i32 undef, i32 undef, i32 undef)
Validation failed.
warning: DXIL.dll not found. Resulting DXIL will not be signed for use in release environments.
error: validation errors
error: Module bitcode is invalid.
error: Call parameter type does not match function signature!
i64 1
i32 %3 = call %dx.types.ResRet.f32 @dx.op.textureLoad.f32(i32 66, %dx.types.Handle %2, i32 1, i64 1, i64 1, i32 undef, i32 undef, i32 undef, i32 undef)
Validation failed.
warning: DXIL.dll not found. Resulting DXIL will not be signed for use in release environments.
error: validation errors
error: Module bitcode is invalid.
error: Call parameter type does not match function signature!
i64 1
i32 %3 = call %dx.types.ResRet.f32 @dx.op.textureLoad.f32(i32 66, %dx.types.Handle %2, i32 1, i64 1, i64 1, i32 undef, i32 undef, i32 undef, i32 undef)
Validation failed.