commit | da36942df91ff7c42c0c2521703aa1a52456ce33 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Thu Feb 29 00:48:07 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 29 00:48:07 2024 +0000 |
tree | 2362eca61cb663ca66c0f48c269aabea59a23b8d | |
parent | 8e38663fbae3714bc1ab07946308c1bae387f057 [diff] |
Add SharedBufferMemoryD3D12Resource External Interface Adds SharedBufferMemoryD3D12Resource chained struct for the SharedBufferMemory feature. Added stubs for implementation. Bug: dawn:2382 Change-Id: Idcbc8ffa67775df3317ef2e73c1a91db5bbc884a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/176540 Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.