commit | da3c5ef3a9b7765cdf7283b43f98553916994133 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jul 29 21:49:47 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 29 21:49:47 2021 +0000 |
tree | 54f485f598666d4ad9d19cd75baa666f662cbff2 | |
parent | f43822a3fdc9211109522ca2b40fc3f863a8ba58 [diff] |
Allow creating texture views from destroyed textures Bug: dawn:1031 Change-Id: I3af52d5c53c4ccf2c30a4eccb9c50dfe2e822f25 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60221 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.