|author||Austin Eng <email@example.com>||Thu Jul 29 21:49:47 2021 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Thu Jul 29 21:49:47 2021 +0000|
Allow creating texture views from destroyed textures Bug: dawn:1031 Change-Id: I3af52d5c53c4ccf2c30a4eccb9c50dfe2e822f25 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60221 Reviewed-by: Corentin Wallez <email@example.com> Reviewed-by: Jiawei Shao <firstname.lastname@example.org> Commit-Queue: Austin Eng <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.