blob: 3144e11983965f82d226768e1ded065272d53bb2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void transpose_8c06ce() {
half4x3 res = half4x3(half3(1.0h), half3(1.0h), half3(1.0h), half3(1.0h));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
transpose_8c06ce();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
transpose_8c06ce();
return;
}
kernel void compute_main() {
transpose_8c06ce();
return;
}