commit | da54247b345d8373373156311f53a4f810802c67 | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Thu Oct 10 00:49:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 10 00:49:17 2024 +0000 |
tree | a504af5c1561441f507ab2fb9bd2f6a5ee5309bb | |
parent | 15bbe6b6e78ed9b7b307dad8ba2cb6cee6e43f78 [diff] |
[dawn][emscripten] Implements mapAsync future entry points. Bug: 369445681 Change-Id: I34f930635da0067d2caa9022e0c4d78ae3979e3b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207615 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.