| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "utils/BackendBinding.h" |
| |
| #include "common/Platform.h" |
| |
| #include "GLFW/glfw3.h" |
| |
| namespace backend { |
| namespace opengl { |
| void Init(void* (*getProc)(const char*), nxtProcTable* procs, nxtDevice* device); |
| void HACKCLEAR(nxtDevice device); |
| void InitBackbuffer(nxtDevice device); |
| void CommitBackbuffer(nxtDevice device); |
| } |
| } |
| |
| namespace utils { |
| class OpenGLBinding : public BackendBinding { |
| public: |
| void SetupGLFWWindowHints() override { |
| #if defined(NXT_PLATFORM_APPLE) |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); |
| glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); |
| glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
| #else |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5); |
| glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); |
| glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
| #endif |
| } |
| void GetProcAndDevice(nxtProcTable* procs, nxtDevice* device) override { |
| glfwMakeContextCurrent(window); |
| backend::opengl::Init(reinterpret_cast<void*(*)(const char*)>(glfwGetProcAddress), procs, device); |
| |
| backendDevice = *device; |
| backend::opengl::InitBackbuffer(backendDevice); |
| } |
| void SwapBuffers() override { |
| backend::opengl::CommitBackbuffer(backendDevice); |
| glfwSwapBuffers(window); |
| backend::opengl::HACKCLEAR(backendDevice); |
| } |
| |
| private: |
| nxtDevice backendDevice = nullptr; |
| }; |
| |
| BackendBinding* CreateOpenGLBinding() { |
| return new OpenGLBinding; |
| } |
| |
| } |