commit | daca5564356a92bb0981c17833c97502b26241e7 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Jan 31 19:12:33 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 31 19:12:33 2024 +0000 |
tree | b6b95226fa0c2094997009e4af9cce8276095df4 | |
parent | 39100dfeea43381ee735fb060dc63a604cb42885 [diff] |
[tint][resolver]: Require @blend_src on all or none of the IO Fixed: dawn:2380 Change-Id: I106719ad6e2a6f8dd75d9a8b00cc29f54595f3b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172420 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.