commit | ce207be41fd6d9f1334ca6f251812511dc63faca | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Wed Nov 18 17:07:42 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Nov 18 17:07:42 2020 +0000 |
tree | 020a2b4433c1e4c6bc76b80b81d63454a07f437c | |
parent | 2ba8f3cec4633ba7e0db10e28a678342d0f9b927 [diff] |
Use the transform manager instead of invoking the transform directly This will allow us on the Tint side to refactor the transform code to correctly run the type determiner at the end of transforms, instead of hacking it into the transform itself. Bug: tint:308 Change-Id: I4fd5693ec700b2165ce8c08028b09df6cd8591e7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33123 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.